Classes
Three unique classes, each with its own massive skill tree
Defender
TankSturdy towers designed to hold the line and absorb enemy attacks. Essential for protecting your core and other towers.
Stats
HP 95
Defense 90
Attack 50
Attack Speed 40
Core Skills
Shield Bash
Bash enemies with shield, dealing damage and stunning
Iron Will
Greatly increase defense for 10 seconds
Taunt
Force nearby enemies to attack you
Playstyle
Place at the front of the path to attract enemies. Works best with Healer support. Skill tree focuses on survival and crowd control.
Archer
DPSHigh damage, long-range towers that pick off enemies from a distance. The primary damage dealers of your defense.
Stats
HP 45
Defense 30
Attack 85
Attack Speed 95
Core Skills
Multishot
Fire multiple arrows at once, hitting several targets
Piercing Arrow
Arrow pierces through enemies, damaging all in path
Critical Strike
Next attack is guaranteed critical, dealing massive damage
Playstyle
Place in safe positions behind Defenders. Skill tree can specialize in single-target burst or AoE clearing.
Healer
SupportSupport towers that keep your defenses alive with healing and buffs. Essential for sustained battles.
Stats
HP 60
Defense 45
Attack 40
Healing 95
Core Skills
Group Heal
Restore HP to all nearby allies
Shield Blessing
Grant allies a shield that absorbs damage
Attack Haste
Increase allies' attack speed
Playstyle
Position to cover multiple allies. Prioritize healing frontline Defenders. Skill tree enhances healing or buff effects.