Classes

Three unique classes, each with its own massive skill tree

Defender

Defender

Tank

Sturdy towers designed to hold the line and absorb enemy attacks. Essential for protecting your core and other towers.

Stats

HP
95
Defense
90
Attack
50
Attack Speed
40

Core Skills

Shield Bash
Bash enemies with shield, dealing damage and stunning
Iron Will
Greatly increase defense for 10 seconds
Taunt
Force nearby enemies to attack you

Playstyle

Place at the front of the path to attract enemies. Works best with Healer support. Skill tree focuses on survival and crowd control.

Archer

Archer

DPS

High damage, long-range towers that pick off enemies from a distance. The primary damage dealers of your defense.

Stats

HP
45
Defense
30
Attack
85
Attack Speed
95

Core Skills

Multishot
Fire multiple arrows at once, hitting several targets
Piercing Arrow
Arrow pierces through enemies, damaging all in path
Critical Strike
Next attack is guaranteed critical, dealing massive damage

Playstyle

Place in safe positions behind Defenders. Skill tree can specialize in single-target burst or AoE clearing.

Healer

Healer

Support

Support towers that keep your defenses alive with healing and buffs. Essential for sustained battles.

Stats

HP
60
Defense
45
Attack
40
Healing
95

Core Skills

Group Heal
Restore HP to all nearby allies
Shield Blessing
Grant allies a shield that absorbs damage
Attack Haste
Increase allies' attack speed

Playstyle

Position to cover multiple allies. Prioritize healing frontline Defenders. Skill tree enhances healing or buff effects.